Services
Multimedia Design
Illustration
3D Artist: Unity, Blender, 3DS Max, Maya
Clients
Takeda
Brainvessel
CMU
Lincoln Learning Solutions
Carley Corporation
Multimedia artist & technical designer building playful, performant experiences across Unity, WebGL, and VR.
I’m a multimedia artist and technical designer who bridges art and engineering to ship interactive experiences. I work across Unity, Blender, and React Three Fiber/Three.js, plus Adobe Creative Cloud for visuals. Recently I’ve been building a browser-based mini game engine (Experimentarium) and creating VR training modules at Takeda. My background spans 3D environments, instructional animation, and UI systems, always with an eye on clarity, performance, and feel. I love turning ideas into living prototypes, then maturing them into reliable tools and games.