Moving Plants

Some progress on plants today. I set up a skybox and Post Processing Volume effects that work with URP High Fidelity render pipeline but I also introduced a new plant to the project. Sprouts, and I wanted them to move when the player touches them. I also applied the same feature to the ferns but a lot more subtly.

Moving Sprouts

I made these sprouts moveable when you touch them. The stem has a pivot point at it’s base, and there is a script that gives the plant: push force, rotation angle, return speed, and damping.

Moving Ferns

The ferns are set up similarly to the sprouts.

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