Moving Plants
Some progress on plants today. I set up a skybox and Post Processing Volume effects that work with URP High Fidelity render pipeline but I also introduced a new plant to the project. Sprouts, and I wanted them to move when the player touches them. I also applied the same feature to the ferns but a lot more subtly.
Moving Sprouts
I made these sprouts moveable when you touch them. The stem has a pivot point at it’s base, and there is a script that gives the plant: push force, rotation angle, return speed, and damping.
Moving Ferns
The ferns are set up similarly to the sprouts.