
UVUnify Atlas Tool
Combine meshes, optimize textures, and slash draw calls inside Unity.
One tool. Cleaner scenes. Better performance.

Features at a Glance
How UVUnify Works

1. Load Objects
Select one or more scene objects. UVUnify auto-detects materials and transparency.
2. Choose Options
Enable mesh combining, LOD generation, packed mask maps, and more.
3. Generate Results
Automatically creates atlases, prefabs, and optimized output folders.
Ready to Optimize Your Unity Workflow?
UVUnify Atlas makes texture atlasing and mesh optimization easy, fast, and reliable — right inside the Unity Editor.
© 2025 Walter Sattazahn · UVUnify Atlas Tool v1.0 · waltsdesigns.com
Editor-only tool · Compatible with Unity 2020.3+ · URP / HDRP / Standard