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Experimentarium

A small browser game playground

This is where I build and test tiny game ideas in the browser. You can play the current prototype right on this page—then open it full screen if you want the best performance.

Slime micro-world
Balloon pop score chase
Water + terrain experiments
Leaderboard runs
Tip: rotate to landscape for a wider view, or tap ⤢ for full screen.

If the embed feels slow, open full screen.

What this page is for

  • Playtests: quick little modes I can iterate on fast.
  • Feel & camera: tuning movement, timing, and camera presets per mode.
  • Look: stylized water, micro terrain, lighting, and small VFX experiments.
  • Clean loops: each mode starts/ends cleanly so it’s easy to compare changes.
Controls

Click/tap to interact. Press U to toggle the sandbox UI; Esc to pause.

What’s in here right now?

The mix changes as I swap experiments in and out, but you’ll usually find:

  • Slime micro-world — a small character exploring a stylized scene.
  • Balloon pop — a quick score-chase mode (with a simple leaderboard).
  • Visual experiments — water, terrain, and occasional GPU effects where supported.
Why “ECS” at all?

It’s just a tidy way to keep experiments from turning into spaghetti: entities are “things,” components are “data,” and systems update that data each tick. It helps keep modes modular and easier to tune.

Play full screen
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